Adventures forged by firelight — Shadowdark & OSR content for the bold.
↓We believe the best adventures are dangerous, concise, and ready to run. No filler encounters. No pages of backstory your players will never hear. Just the stuff that makes the table go quiet.
Iron Lantern publishes for Shadowdark RPG and the broader OSR community — old-school rules, new-school design. Every module is built to hit the table fast and leave a mark.
Open the book. Run the dungeon. No prep required.
Real stakes. Real consequences. Torches burn out.
Every room earns its page count. Every word pulls weight.
First titles arriving 2026. Sign up below to get early access and playtest invitations.
A blood-soaked dungeon beneath a forgotten abbey. Three levels of creeping dread, factional undead, and a secret that should have stayed buried.
The barrow mounds whisper of a king who refused to die. A classic dungeon crawl with rival delving parties, cursed relics, and a throne that demands a sitter.
100 magical items with history, personality, and a cost. No +1 swords here — just artifacts worth arguing over and curses worth catching.
"The best modules feel like someone left a door open to a place you shouldn't go — and dared you to walk through it."— Iron Lantern Design Principle
Design notes, playtesting dispatches, and opinions about what makes OSR content worth running. Read the full archive on our Substack.
First access to new releases, playtest invitations, and the occasional dispatch from the dungeon. No spam — we're too busy writing adventures.
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